Hello, I am interested in improving my models. @3dhdscan has some excellent models and tutorials. The most important thing for me would be to reduce the size but maintain the detail. I have come this far in the process.
-Generate high poly mesh with reality capture.
-Simplify to max 1.5M poly
-Unwrap and texture
-Use Instant mesh to re-mesh with quads
-Bake high poly to low poly using blender
I don’t know how to re apply the photo texture back to the low poly model. Cheers.