I installed the WebXR and can watch a model through SteamVR using Chrome, but the picture is all stretched. Everything at the bottom gets squished and top gets stretched, like the barrel lens effect isn’t corrently positioned. I belive the issue is that I can’t set SteamVR for WebXR through Chrome’s flags for some reason. There’s options for OpenXR and Windows Mixed Reality. This similar issue happens with Blender’s VR mode and I have no idea why this is happening. VR games on Steam do work and look proper.
EDIT: Chrome Canary seemed to fix this issue, but now my issue is that my controller is backwards, lol. The teleport beam points at my shoulder when I hold the controller in my hand. Weird.