Sketchfab Forum

Problem with texture between SP and UE4(or max)


(Bad Lone Wolf) #1

Hi everybody :slight_smile:

I have a problem when I use textures made with Substance Painter in UE4 or Max.

Texture seems to be good in SP viewport but are deformed when I use it in another software.
As you can see in the image below. I didn't change my uv during the workflow.
Have you got some idea? thx :kissing_smiling_eyes:

(sorry for my english)


(Stephomi) #2

You can upload the model on sketchfab and we'll take a look.


(Dark Minaz) #3

Uv shot + textures would be helpful, might be that you used a different obj/fbx for UE4?
i can't really think of to many other issues that would cause this