I'm new here, and i encounter a problem. When i import an object (.3ds) from 3ds max 2010, sometimes the diffuse texte in not in the right position. In 3ds max, it's alright, in viewport and when i render, but here it's like the texture has slided from the right position. Any idea where does it comes from ?
Exemple here: https://skfb.ly/OpI9 The control panel on this hoven is off.
Best regards guys and girls.