Hey all,
Im viewing my model in VR with an Oculus quest headset. When I view it wirelessly through the Oculus browser the controller is depicted in the correct orientation (although the controller model is different than the actual Quest 2 controller) but when I then view the same model with the Quest 2 using the Oculus link cable the controller mapping is inverted, so if I want to teleport around the model I have to hold the controller upside down and use my thumb to press the teleport button. Is there any way I can fix this or is it a bug that I need to report to the Sketchfab team?