RATATOUILLE for the win!

Something in the kitchen…

There I booked it … no one else may use it :wink:

haha

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Good to see you here Ian :slight_smile:

Can’t wait! I love that movie.

Thanks Guys

First wip update :

Obviously I watched the whole movie again so everything is fresh in my mind. From there I mapped out the floor plan and general layout. I have also started to work on the main cooking stations.

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Another update and first rendering test. I did the floor and wall brick textures and built the skylights for lighting. Also saved some presets for post rendering composite to get the style similar to the movie.

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Wow time is running out and I left too much for too late… Im still gonna try do this thing , I worked some more on it today, here is just a low sample render of a posed character , didn’t want to waste too much time rendering.

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Nice kitchen!

@marchermitte thanks :slight_smile:

Two more characters added, pastry chef and sous-chef and some more lights and stuff , low sample render again. I need to get these characters done so I can paint their faces and then flush out the rest of the kitchen props.

linguini :

another sample render , made adjustments to fabric brightness on characters now , getting the scene mood looking better. I think I must go get a small bit of sleep because after that its a straight work session till deadline.

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more updates , some tables updated some more props , textures , windows etc… added some AO into the post process.

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more props , my french loaf was too red … will desaturate it some more :slight_smile: I have also added another small step in the post process color grading , as I compared it to the movie and they have a red tint I was missing before.

Here is my final entry , I did not have even remotely enough time to bake all the lighting , so it does not match the renders so much. Anyway good practice as always.

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did you try to post process it via filmic and color correction?
while i like your kitchen, the charakters look kinda bad. But i guess time ran short on those .)

I am using some effects , time is obviously the issue. Also I had to choose a lighting that kinda worked for everything, not only the characters. Especially the brightness thing Maurice mentioned , I tested it in VR and then toned it down so it was not too bright.