hello, I'm working on a project that takes physical simulations of galaxies and turn them into a 3D surfaces in obj file format, to make research easier.
My main problem, is that the model I've made is too big so we need to reduce the # of polygons and the model has cubes as outer surf. So I get something like this:
I'm looking for a package to reduce # of polygons that can handle that kind of a surface. Also, I want a code package I can add to my own code. I've tried Blender and MeshLAb but It either doesn't work or that I cannot get the code out of the environment easily.
Any help would be appreciated, Thanx, Naftali
an example model