Rendering Issue

Hey. Just stumbled upon this weird bug where the rendered colors went haywire. Images below (published view vs 3D setting)


Any ideas why this is happening?

Hmm that’s a new one, thanks for reporting. I can reproduce it here and will ask our 3D team to look in to this.

Edit: there seems to be an issue with the JPG compression. How did you generate your original texture map (The one with the arrows and descriptions)?

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Seems like it is the texture that’s making the problem. That one was used just as a placeholder to quickly color the model. Now that we’ve made a proper one, the problem is gone.

We’ll leave that one uploaded for your team to inspect. Thanks @bartv

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