Hey Guys
Am i right that Subsurf Scattering and Tranlucency depends on the scale/size of the object?
I’m getting different results of the effect on different models.
Wouldn’t it be awesome to have a scale reference in the editor to adjust that? (like Marmoset)
I hope i’m not completely wrong, because i have almost no background knowledge about render engines (=
Greetings
Chris