I’m working on a animated model and I noticed I’m getting “holes” and “cuts” on it when uploading to Sketchfab. I’ve tested it with FBX and Blender files.
Here’s an example of a previous model where the same issue can be noticed. If you zoom in on the edges, you’ll notice lots of them are separated, which is not the case in the original model.
On the current model I’m working on, the “cuts” are much more visible, it’s literally breaking the model.
I wonder if this is some Weight Painting approximation issue or something like that. What can be done to fix or avoid this kind of problem?