So I've been noticing something strange with the normals or shadows lately. Since recently the shadows that are supposed to occlude the normals don't look right so I was wondering if it could be ashader update bug or something. I didn't touch the models or changed textures at all till now and they looked fine till all of a sudden.
I noticed it happens with the lighting. One directional + one direction or a hemi don't work like they used to anymore. If I turn off one hemi or directional it does. Is this happening only on my profile or is it common bug? It would be nice if it gets fixed since I use Sketchfab to promote my image on the Unity asset store. Thank you for reading!