I have a Blender animation whose frames switch the objects visible and invisible. In Sketchfab’s language, it is a “stop motion” animation. Unfortunately, Sketchfab has yet to support stop motion for Blender. Is there a workaround available?
I am thinking that in the worst case scenario, I will export my objects from Blender to .obj files and then move on with Sketchfab stop motion for .obj. However, doing that will lose my Cycles material setup.
Any advice is appreciated!