I'm getting a weird lighting bug viewing this model on a particular machine. I have a couple of lights set up in the scene.
Here's what it looks like behaving correctly:
Here's what it looks like on that machine:
Shadeless and Matcap mode works fine:
This happens regardless of LD/HD textures. Here're some specs of that machine:
OS: Linux dell 4.8.13-1-ARCH #1 SMP PREEMPT Fri Dec 9 07:24:34 CET 2016 x86_64 GNU/Linux
Browser: Firefox 50.1.0-1
GPU: [AMD/ATI] RV730/M96 [Mobility Radeon HD 4650/5165]
Misc: Arch Linux, xorg-server 1.18.4-1, mesa 13.0.3-1
The GLXInfo is attached below. Thanks!
glxinfo (15.6 KB)