Sorry if this is a newbie question, because I’m not a SketchUp user myself.
I’m helping a SketchUp user with providing Photogrammetry models that she uses as a base scenery adding objects onto.
She can import the OBJ, MTRL and JPG texture so that it’s shown in the interface. But when she’s trying to delete areas of the mesh SketchUp hangs.
The Mesh is 50 000 faces with a JPG texture of 12,6 MB that contains the texture of all faces.
Have you experienced something similar?
Thank you very much for your support!