I seem to be running into a problem,
I have these wires/tubes rigged to be skinned to helpers attached tto the main rig
(which usually works for me)
but for some reason I am ending up with the result below.
Iv been trying a fair few things to try overcome this but I think I am all out of ideas here…
Iv tested iit and the animation in unity and works and looks fine
The ends of the wires seem to have a mind of their own even though they should be skinned to a helper
(iv tried bones too and still get the same result)