Some objects in my uploaded scene display as if they’re inverted, but they’re not. I’m not sure what the problem is, as the normals in Maya display as, well, normal. I imported 3 lights with the scene but they don’t seem to have any effect on whether or not the surfaces display inverted. Specifically, there are some books, the rug and bookshelf that prefer to be lit from beneath.
I believe most of the display issues are on objects that have no back-faces, but i was led to believe this wasn’t going to be an issue.