Im just starting to get in this work Hello!
Welcome on board! I've just added one month of free Sketchfab PRO to your account. You will now be able to upload larger models, use more annotations and more - here's more information.
Also, don't forget to subscribe to the contest news thread and to read the Frequently Asked Questions!
This is going to be fun! Awesome WIPs!
Thats the story board (or something) that I've just made yesterday (on the bus so.... hehe)
Will be my little guide to animate
I've been without internet access on the weekend but... work doesn't stop!
Now on Octopus WIP, Im going for low poly models (as low as I can) so I can animate on my i3 hehe
Im having internet connections problems so I cannot always post wips in realtime
Testing mechanical claws rig! (octopus materials and textures spoiler :v)
I've been trying to figure out how to fix the arms issues for 2 days already
I've made this in more or less 9 different ways (that works on blender) and tens of uploads to check it out but does not worked well in Sketchfab Engine.
So I think Im going to animate it anyway like this
I hope not to be too harmed hehe
Thats my final train (maybe I can change the ground color)
I've done some changes (comparsing to the film one) to promote the animation
I've spent some time on the materials/lighting so you can start to feel rigth in the action ;D
I have finaly finished the rig and materials and all that stuff
Next step is to jump to the animation!
I hope that time is on my side hehe
I'm now officially closing this topic becouse of the wrong deformation of the octopus mechanic arms (working very well in blender but not properly on sketchfab engine )
Thank you guys for the support and I'm going to try out some different scene in this few days!
Here's my final test of the deformation (without materials, just to show you the problem)
See you in my next topic hehe