I finally come here after spending many hours looking for answers on the internet and trying to get away from this problem without any solution.
As you can see on this model, I have a problem with the static pose that moves my weapon, this is also the case with other models that I have not posted yet.
Currently, all the joints and polygons are baked, the animation works fine, the first image of my animation is identical to the first image of my idle, but the static pose seems to interpret it differently …
So I would like to know if someone would have a solution, because I tried everything and I’m tired of not understanding where the problem comes from, despite hours of manipulation.
Thank you in advance for your help.