Sketchfab Forum

Strange Artifacts / faulty rendering?


(Mpweke) #1

Hi.

Im having some trouble while rendering from 3ds max + vray and export to sketchfab.
The render comes out with texture on it, but strange artifacts on the model.

Does anyone know why and how to fix?

Thanks.!


(Shaderbytes) #2

I cant say for sure but it looks like z-fighting faces, meaning you have duplicate geometry occupying the exact same space.


(Mpweke) #3

Thats wierd because the teapot is just the regular teapot straight from 3ds max.
Could it still be the z-axis problem? :open_mouth:


(Bart) #4

Could you share the URL of the model, and set it to downloadable?


(Nomadking) #5

I'm assuming this is the model:

The errors are actually static when you move the camera, and look like they're part of the texture (you see them on the mipmaps when the scene loads). But without seeing the original files it's hard to say more :slight_smile:


(Shaderbytes) #6

THEY ARE BAKED INTO THE TEXTURE , THAT IS WHY :slight_smile:https://dg5bepmjyhz9h.cloudfront.net/urls/0be9e9b15ff24bf4b8603493310ee2b9/dist/textures/a24099b3e8834da4807ed7e7cd0c2e6b/ba01fdee0242419da21a1d82a1f55b13.jpg


(Nomadking) #7

Mystery solved! :wink: