Hi everybody, I’m having problems with the way my models looks, and I don’t know what could be the problem…
As you can see, there are strange reflections in the metal of both models, I’ve tried to disable the normal map and it seems to solve the problem, but the normal texture looks ok to me, even in substance painter (software I use to bake the highpoly) everything looks fine.
Here you can check the normal map
I hope you can help me with this, because I don’t know how to fix the problem
Thank you for taking the time to read all this and for your help!