Stylised Nine-tails

substance
maya
3d

(Sam Baqvel) #1

Hi all!

I’m currently studying 3D and this is my second assignment. The character is based in Kurama, Nine-tailed beast, Animal Crossing style in a darker theme. Detail was added through some sculpting (normal) and handpainting in Substance Painter.

I’ve put a lot of work into it to get something decent, so if you have any feedback it would be really appreciated. Anything you would’ve done differently, how would you improve it?

Thanks in advance :)This text will be hidden