Texture degrades a lot

Hello. I made a model for the competition, but the texture deteriorated by 50 percent after publication. Help me please. I’m using a 2048x2048 png map. And in the end it looks like 1024x1024.
LInk to my work: Hero camp - 3D model by sashasasha [d5ccd3d] - Sketchfab

It’s been over an hour now, the texture is just as bad

hi, is it possible to show me en example of the textures as they should look in whatever tool you used please

you can try a couple of things, 2048 seems a little on the low side considering the area its covering, i would suggest upscaling that texture image to 4k or even 8k
you can also try adjust the texture filtering settings in sketchfab itself

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