Texture Maps differs in 3d setting and public view


(Twitte King) #1

I have uploaded a model with PBR textures.

short version: the same model looks different in 3d setting than in the public scene on chrome web browser. the texture looks more pixelated and lower in quality

How it looks in the published scene
How it looks in the 3d setting

thank you for helping out in advance! is it sth i did?


We do a lot of optimization and other processing of texture maps. 3D Settings always uses the original textures while the viewer uses the compressed version.

We’re aware that this can cause artifacts sometimes, especially on normal maps. We’re looking into solutions for cases like this.

(Twitte King) #3

i see about the situation thank you!!