I need some help because I can't find anywhere the way to reduce the number of Texture/material.
I'm a matterport user and I try to import obj model extracted from their platform. I always correct them in meshlab to clean and reduce the number of polygon. But i can't find the way to reduce the number of textures. and Sketchfab have a limits of 100 Diff materials. Do you know a way in blender / meshlab or other to recreate the texturing to fit the limit of 100.
I can provide example if needed.
Thks for the help,