Transparency Issues

(Hvl3ddesign) #1

I am currently having a problem with Transparency setting in Sketchfab. When I start adjusting the transparency each of the pieces of Glass appear different. They are all on the same Texture. I verified my Face normal are facing the correct direction, I also tried unfolding UV's to avoid overlapping but did not change anything. Using Maya 2016


Draw order can be an issue with overlapping meshes. If you split each bulb and each Glass into a unique mesh, it should help.

(Hvl3ddesign) #3

I separated the Glass Mesh.. Seemed to work.

Thank you