I'm having trouble getting my animations to display correctly in sketchfab. I use blender and I export via fbx. My first attempt I made one armature and did my animations using the action editor in blender. The animations stretched and shrunk the mesh and it looked way to weird. So I did this again. Second attempt I separated my bones into armatures where they were all connected together via a root bone. Looks great in blender but then I go to export into sketchfab and no animations were playing. I'm not good at rigging and I have a basic understanding of the animation system in blender. I am very frustrated and I was hoping someone could give me some pointers as to what I am doing wrong. Any help would be very appreciated.