【Tutorials】 Hand-painted Weapon For Games

Modeling Weapon
Concept :Dongjun Lu
Model 3D by Hoang Thanh

Is that by someone on your team? Thanks for sharing!

Yes, thanks for your attention

Hi everyone,
Here’s the next step we made the hammer, hope it can help you :slight_smile:

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Hello again,
After making high poly model in zbrush, we start making the low poly mesh. The workflow is: modify low poly mesh (or retopology from highpoly mesh), then baking AO (and normal map), then use it to make color map.
Step 2: From highpoly mesh to AO

Step 3: From baked textures to color map


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And this is result, hope you like and find something useful from our videos.