Unity exporter messing up vertices


(Plasticarm) #1

When I upload some models from Unity using the Unity exporter my models end up with vertices being moved all over the place.
Here’s an example

(Waleguene) #2

Hi @plasticarm,

The issue seems to come from a mismatch between the number of vertices and the type of the face indexes.
Could you share privately a unity package with this model (or any model reproducing the issue) so that I can investigate within Unity? The exporter is not expecting such data and I would like to check what it means in term of Unity data. You can use forum private messages for this.


(Plasticarm) #3

Hey, Did you ever find anything out about this issue? All I can figure out is it seem like it’s happening with models that I build in 3D-Coat.