(Unofficial) Household Props Challenge


(sirkitree) #143

Day 14: Armchair

(3d Gameart) #144

Good evening guys!
Long time no see, but the weather at the beach was toooooo good :wink:
Here my entry number 10. Tomorrow will rain, so i will try to catch up!

@hanoldaa: This Clock is for you! I used your palette and I love it! THANK YOU SO MUCH!!! :wink:

(Zachary Hixson) #145

14 - Armchair

Go go gadget baking down PBR into a single ultra low resolution diffuse texture! :smile:

(Bevansltu) #146

Haven’t been posting here, I’ve been just using the Polycount thread, sorry! Here’s my current composited scene. I’ll be posting here as well form now on.

(Hanoldaa) #147

@bevansltu Wow your props work together perfectly! Looks awesome.

Here’s my armchair for today.

(Kielkaiser) #148

with each upload its seeing realy good

(Kielkaiser) #149

with each upload its seeing realy good

:sweat_smile: i miss where the comment has to be

(Kielkaiser) #150

14° and 15° again had no time soo i catch up again, dont know why but textures not show properly

(Hanoldaa) #151

Day 15 - End table. Based it on the image in the description. Officially half way there and my next personal goal is to start focusing on better unwraps for my AO channel.

(Juansu4rez) #152

End table

(Zachary Hixson) #153

15 - End Table

(Low Poly ) #154

My daily entry for the #HouseholdPropsChallenge . Day #15: EndTable

(sirkitree) #155

Day 15: Endtable

(Daniel O'Neil) #156

LOVE IT! And the fishbowl made it in! :heart_eyes:

(Daniel O'Neil) #157

I find computer monitors to be rather dull objects to model, so I livened mine up with an animated Carrie Fisher homage.

(Kielkaiser) #158

16° model, a dresser, again the texture no show properly, but i chose not add it, i guess im using textures without need them

(Juansu4rez) #159


(sirkitree) #160

Day 16:Dresser

(Colinb) #161

Hey all! Had to take a week off due to work and a mini-vacation so over the next couple days I will be trying to catch up on the #HouseholdPropsChallenge.

Here’s my ‘lamp’, inspired by old ones my grandfather used to have.

256x256 texture, used twice (one so it can be an emission for the sketchfab render) then a simple color map on the switches. 285 tris.

(Zachary Hixson) #162

16 - Dresser