So i have this scene, right here that I have uploaded and which sketchfab has processed
As seen in the gif, the animation works fine, the scaling of the Spherical world and its characters, work
Furthermore, I have uploaded an older test version of this scene before, which works perfectly and scales correctly, but there was some issues with that VFX spear thing, so I decided to fix some stuff and subsequently re-upload it https://twitter.com/i/status/1110666763128102912
The scaling of the entire scene is, essentially broken.
When I try to tilt anywhere below -0 degree on the X-axis, the model just refuses to render:
When tampering with the other settings like the camera FOV, in the 3D properties , the whole thing breaks, I suspect its because of a scaling problem
However, the scene then returns to the camera origin once the VR tab is pressed.
I’ve re imported-the exported FBX file that sketchfab is running, and there seem to be no irregularities.
I’ve tried exporting as a gLTF from blender 2.8 but an error was spat out. (More-over, I have no idea how to use the gLTF exporter), because my scene contains path constraints.
So, i’m outta ideas. Halp