I have problem with morphing-
Model with UVs deforms incorrectly - https://skfb.ly/QtYE
but model with deleted UVs deforms correctly - https://skfb.ly/QtYt
I have tried changing UV layout even remodeling mesh all together, but when its UVed it deforms incorrectly.
In full model there there are tons of meshes like these, that are UVed, but they deform correctly.
Please help me find solution for this. I have tried everything.
Edit: Also i have tried this animation on Maya, Modo and Blender, they work fine on those.