Virtual reality - guided tour


(Lpdenmark) #1

I have a question about the way you navigate in VR.

It it possible to kode a guided tour through a VR scene?

I think, when you can place the VR-dude to establish the size ad starting location
in the VR setup, would it be possible to have multi keypoints and make a
guided VR tour thrugh a scene, so that you start in one position, and is guided
to multi positions in the scene, much the same way you do with annotations?

I know that annotations can be used as navigationpoints in VR, but I have problems
with the exact position in VR, and a external (customer og visitor ) have to click
the anotations box to navigate in the scene.
It could be interesting to have the possibility to kode the VR tour, so that you know
excact which tour and the positions a visitor would have in the scene.

Look foreward to any sugestions.

best regards

(Tiagojdferreira) #2

Hi @lpdenmark !

It seems autopilot does not work in VR. I will let you know if I find out an alternative.

Have you tried using the annotations autopilot?

(Lpdenmark) #3

OK, thanks :slight_smile:

(Dark Minaz) #4

what you could do is move the scene rather than the vr

did something like that a while ago.
So place the charakter at 0.0.0 and simply move the entire thing around. Probably not the simplest way but one that should work :slight_smile:

(Lpdenmark) #5

Thanks, but not excactly what I hoped for.

I would be happy if Sketchfab would allow for multiple positions, so you
could get a guided tour inside a building with multiple rooms ex.
to show how the building look inside.