We made a short and comprehensible video about our workflow

Translation: “From real object to digital copy”
How we use photogrammetry and postprocess the model and materials:

Make sure to watch it in 4K!


Nice work! Is the model on Sketchfab?

here you go:

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What software do you use for texture re-wrapping? And also for the node shader?

Great results!

3DS max, Rizom UV and Substance Designer.

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Thank you!