Short: how do I disable the circle/pancake reticle in VR mode?
Long: Am building a sketchfab Viewer API app for VR and HTC Vive. We 'teleport' the user around the scene using predefine camera locations that we push at the Viewer API using setCameraLookAt().
The user can still step around and look around within the scene using Room-Scale. Basically we don't to use wand controllers if we can help it. This is for a trade show exhibit and we don't have the time to do teleport training also there's no 3d model for the Vive wand's, so there's no point handing them something they can't even see let alone use!
We'll guide the user around the scene by switching the camera location remotely. In this mode the 'white center dot' and 'pancake/circle' are just a distraction.
Andrew | Wonderama Lab | Western Sydney University