Weird shadow when importing model

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(Gurvan) #1

I’m trying to import a basic model I made using Maya 2018 but I always get this weird shadows on some bricks. Here’s the link to the model :

The bricks on the corners are all a copy of the same one so I don’t get why it’s not creating this bug on all of them.

I tried importing both low-poly and high-poly versions but it doesn’t change anything.

Does anyone have an idea on where this could be coming from ?


(Paul Sketch) #2

wrong winding ?
(change material to single-sided and you’ll see it more clearly)


#3

Applying all scale/rotation/position transformations, and recalculating normals should help.