I recently discovered that today, tendances go to stylized renders.
Half tones, outlines, flat shadows, textures, half frames animations…
Spiderman into the spider verse is a huge reference, and I see bunch of artists who want to imitate this style.
Zbrush has now NPR solutions which are stunning.
I see on Sketchfab a lot of techniques trying to fake some styles (bakes, weird post effects, painted textures, 2nd mesh for outline, … )
Is there any way to have a solution in the sketchfab editor, like a post-effect, or editable matcap, we could use to edit outlines, the shadows, put 2d textures (like half tones) in some areas, or other filters.
It could be a great way to stylize a high poly sculpt without texture for example.
Zbrush has a really cool list of filters i would love to see in SkFb :