Why do some models show up in the floor?

Some models are rendered half below the virtual floor, half above. No matter how you enlarge/shrink, the area of intersection doesn’t change. Am I missing a way to change my height? Is this a bug where the model shouldn’t go through the floor? It makes the models pointless to view in VR (and they look fine in non-VR.

Artists need to set up models properly for VR first. Can you share some example URLs of models that you have a problem with?

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The Natural Light account has a number of them. Too bad the VR viewer can’t always place the bottom of the model on the floor.