Hey guys! I'm new to these forums, but I've been using sketchfab for some time now.
My name is Sheng Zhong, and I'm an aspiring character artist. Competition is quite tough, so I've been spending a lot of time on this one portfolio piece. Here's what I've gotten done so far:
These pieces are part of a full character I plan to implement in UE4, fully animated, cloth simulated, and voiced
I'll be done with the torso pretty soon, and then move onto refining and detailing the wings, tail, and legs.
I mostly work in zbrush (dynamesh and polypaint), modo (UV mapping and animation), and photoshop (final touch-ups, concept work, making textures/tools).