I really love(d) using the ZBrush Exporter for uploading sculpts, but I'm having some issues with it in ZBrush 4R8 (which isn't surprising because it was built for 4R5).
- After hitting the build UVs button, I lose all polypaint data;
- After baking, I get only 1 Map while having 3 Subtools and 0 Maps for Normal and AO;
- After preprocessing all Subtools, Decimate tells me some Subtools aren't processed yet. When I preprocess them then, it still gives the same message.
All in all it is not workable anymore. I wondered if you are considering an update for this?
Thanks in advance!